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You can literally break out of prison, by breaking down a wall, or sneak out with a disguise. There’s multiple activities to take part in - you can work jobs, or help fellow prisoners out with favours, either way will earn you cash to buy the tools you need.
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It’s a sandbox experience, so how you break out is up to you. The Escapists 2 definitely does have this trial and error style of learning as part of the core experience, but when it’s a slower, time management based game, it can be just as tedious as much as it builds anticipation.īefore I elaborate too much, let’s go through the basics- The Escapists 2 is a game all about breaking out of prison. Sometimes this works, with failure as part of the learning process, but usually more for faster paced action games.
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It’s been an interesting time for games, where it feels like the way to teach players how to play is trial and error over blunt tutorials.
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